package Logic;

public class Settings 
{
	private static final int boardSize = 8;
	private static final int armySize = 5;
	private static final int maxCharacterHealth = 100;
	
	/**
	 * @return const for single axis in board
	 */
	public static int getBoardSize()
	{
		return boardSize;
	}
	
	/**
	 * @return const for army size of each player
	 */
	public static int getArmySize()
	{
		return armySize;
	}
	
	/**
	 * @return const for maximum health for a character
	 */
	public static int getMaxCharacterHealth()
	{
		return maxCharacterHealth;
	}
}
